-- GENERATED SPELL FOR [Fedfennel] --


function spell0_472(pUnit, Event) --@Nimble Reflexes,Self--
pUnit:FullCastSpellOnTarget(3238,pUnit)
pUnit:RegisterEvent('Sorts_472', 8000, 1)
end

function Sorts_472(pUnit, Event)
local choix_sorts_472 = math.random(0, 0)
if choix_sorts_472 == 0 then
pUnit:RegisterEvent('spell0_472', 1, 1)
end
end

function mob472_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_472', math.random(1500, 3000), 1)
end

function mob472_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob472_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob472_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(472, 1, 'mob472_Action')
RegisterUnitEvent(472, 2, 'mob472_Leave')
RegisterUnitEvent(472, 3, 'mob472_Kill')
RegisterUnitEvent(472, 4, 'mob472_Die')
